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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | #pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	ofEasyCam cam; }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 | #include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(25); 	ofSetWindowTitle("openFrameworks"); 	ofBackground(239); 	ofSetColor(0); 	ofSetLineWidth(3); 	ofNoFill(); 	ofEnableDepthTest(); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { 	this->cam.begin(); 	ofRotateX(90); 	auto radius = 250; 	for (int i = 0; i < 16; i++) { 		ofRotateZ(22.5); 		ofBeginShape(); 		for (float theta_deg = 0.5; theta_deg < 180; theta_deg += 0.5) { 			auto phi_deg = ofMap(ofNoise(theta_deg * 0.005 + ofGetFrameNum() * 0.008), 0, 1, -720, 720); 			auto location = glm::vec3( 				radius * sin(theta_deg * DEG_TO_RAD) * cos(phi_deg * DEG_TO_RAD), 				radius * sin(theta_deg * DEG_TO_RAD) * sin(phi_deg * DEG_TO_RAD), 				radius * cos(theta_deg * DEG_TO_RAD)); 			ofVertex(location); 		} 		ofEndShape(); 	} 	this->cam.end(); 	int start = 50; 	if (ofGetFrameNum() > start) { 		ostringstream os; 		os << setw(4) << setfill('0') << ofGetFrameNum() - start; 		ofImage image; 		image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); 		image.saveImage("image/cap/img_" + os.str() + ".jpg"); 		if (ofGetFrameNum() - start >= 25 * 20) { 			std::exit(1); 		} 	} } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } |