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円を重ねる。
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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(25); ofSetWindowTitle("openFrameworks"); ofBackground(239); ofSetColor(255, 64); ofNoFill(); ofSetCircleResolution(72); ofEnableBlendMode(ofBlendMode::OF_BLENDMODE_SUBTRACT); ofSetLineWidth(1); } //-------------------------------------------------------------- void ofApp::update() { ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { ofTranslate(ofGetWindowSize() * 0.5); for (int x = -230; x <= 230; x += 230) { for (int y = -230; y <= 230; y += 230) { glm::vec3 noise_seed = glm::vec3(ofRandom(1000), ofRandom(1000), ofRandom(1000)); for (int i = 0; i < 120; i++) { ofPushMatrix(); ofTranslate(x, y); ofRotateZ(ofMap(ofNoise(noise_seed.z, ofGetFrameNum() * 0.0085), 0, 1, -180, 180) + i * 3); ofRotateY(ofMap(ofNoise(noise_seed.y, ofGetFrameNum() * 0.0085), 0, 1, -180, 180) + i * 3); ofRotateX(ofMap(ofNoise(noise_seed.x, ofGetFrameNum() * 0.0085), 0, 1, -180, 180) + i * 3); ofDrawCircle(glm::vec2(), 80); ofPopMatrix(); } } } /* int start = 160; if (ofGetFrameNum() > start) { ostringstream os; os << setw(4) << setfill('0') << ofGetFrameNum() - start; ofImage image; image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); image.saveImage("image/cap/img_" + os.str() + ".jpg"); if (ofGetFrameNum() - start >= 25 * 20) { std::exit(1); } } */ } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |