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ぐらでーしょん箱。
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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(25); ofSetWindowTitle("openFrameworks"); ofBackground(239); ofSetColor(39); ofEnableDepthTest(); } //-------------------------------------------------------------- void ofApp::update() { ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { ofColor color; for (int x = 0; x <= ofGetWidth(); x += 60) { for (int y = 0; y <= ofGetHeight(); y += 60) { ofPushMatrix(); ofTranslate(x, y); auto noise_value = ofNoise(x * 0.00035, y * 0.00035, ofGetFrameNum() * 0.01); ofRotateZ(ofMap(noise_value, 0, 1, -360, 360)); ofRotateX(ofMap(noise_value, 0, 1, -360, 360)); ofRotateY(ofMap(noise_value, 0, 1, -360, 360)); ofFill(); ofSetColor(50); ofDrawBox(30); color.setHsb(ofMap(x, 0, ofGetWindowWidth(), 0, 255), 255, 255); ofNoFill(); ofSetColor(color); ofDrawBox(30); ofPopMatrix(); } } /* int start = 30; if (ofGetFrameNum() > start) { ostringstream os; os << setw(4) << setfill('0') << ofGetFrameNum() - start; ofImage image; image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); image.saveImage("image/cap/img_" + os.str() + ".jpg"); if (ofGetFrameNum() - start >= 25 * 20) { std::exit(1); } } */ } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |
[ Link ]
https://github.com/junkiyoshi/openframeworks20240815