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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void mouseEntered(int x, int y) {}; void mouseExited(int x, int y) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; ofEasyCam cam; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(25); ofSetWindowTitle("openframeworks"); ofBackground(39); ofSetLineWidth(2); ofEnableDepthTest(); ofEnableBlendMode(ofBlendMode::OF_BLENDMODE_ADD); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { this->cam.begin(); int radius = 250; ofColor color; for (int z = -300; z <= 300; z += 20) { auto deg_start = ofMap(ofNoise((z + 300) * 0.00085 + ofGetFrameNum() * 0.005), 0, 1, -720, 720); for (int deg = deg_start + 720; deg < deg_start + 360 + 720; deg += 90) { color.setHsb(ofMap(deg, deg_start + 720, deg_start + 360 + 720, 0, 255), 200, 255); ofSetColor(color, ofMap(z, -300, 300, 64, 255)); ofDrawLine(glm::vec3(radius * cos((deg + 5) * DEG_TO_RAD), radius * sin((deg + 5) * DEG_TO_RAD), z), glm::vec3(radius * cos((deg + 85) * DEG_TO_RAD), radius * sin((deg + 85) * DEG_TO_RAD), z)); } } /* int start = 150 + 205; if (ofGetFrameNum() > start) { ostringstream os; os << setw(4) << setfill('0') << ofGetFrameNum() - start; ofImage image; image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); image.saveImage("image/cap/img_" + os.str() + ".jpg"); if (ofGetFrameNum() - start >= 25 * 20) { std::exit(1); } } */ } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |