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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; ofEasyCam cam; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(25); ofSetWindowTitle("openFrameworks"); ofBackground(39); ofSetLineWidth(0.5); ofEnableDepthTest(); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { this->cam.begin(); ofRotateY(ofGetFrameNum() * 1.44); for (int base_x = -240; base_x <= 240; base_x += 5) { for (int base_z = -240; base_z <= 240; base_z += 5) { auto angle = std::atan2(base_z, base_x); auto noise_location = glm::vec2((angle), sin(angle)); auto radius = ofMap(ofNoise(noise_location.x * 0.5, noise_location.y * 0.5, ofGetFrameNum() * 0.05), 0, 1, 30, 230); auto location = glm::vec2(radius * cos(angle), radius * sin(angle)); auto distance = glm::distance(location, glm::vec2(base_x, base_z)); auto param = 5; if (distance < 50) { param = ofMap(glm::distance(location, glm::vec2(base_x, base_z)), 0, 50, 0, 5); } for (int i = 0; i <= 10; i++) { if (i < param) { ofPushMatrix(); ofTranslate(base_x, -150 + i * 10, base_z); ofSetColor(0); ofFill(); ofDrawBox(9.5); ofSetColor(255); ofNoFill(); ofDrawBox(10); ofPopMatrix(); } else if (param < i) { ofPushMatrix(); ofTranslate(base_x, 150 - (10 - i) * 10, base_z); ofSetColor(0); ofFill(); ofDrawBox(9.5); ofSetColor(255); ofNoFill(); ofDrawBox(10); ofPopMatrix(); } else { } } } } this->cam.end(); /* int start = 50; if (ofGetFrameNum() > start) { ostringstream os; os << setw(4) << setfill('0') << ofGetFrameNum() - start; ofImage image; image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); image.saveImage("image/cap/img_" + os.str() + ".jpg"); if (ofGetFrameNum() - start >= 25 * 20) { std::exit(1); } } */ } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |