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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; ofEasyCam cam; vector<float> radius_list; vector<float> max_radius_list; vector<glm::vec3> rotate_list; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(25); ofSetWindowTitle("openFrameworks"); ofBackground(239); ofSetLineWidth(1.5); ofSetCircleResolution(60); } //-------------------------------------------------------------- void ofApp::update() { ofSeedRandom(39); auto noise_seed = glm::vec3(ofRandom(1000), ofRandom(1000), ofRandom(1000)); if (ofGetFrameNum() % 2 == 0) { this->radius_list.push_back(1); this->max_radius_list.push_back(300); this->rotate_list.push_back( glm::vec3( ofMap(ofNoise(1984, ofGetFrameNum() * 0.0035), 0, 1, -360, 360), ofMap(ofNoise(1103, ofGetFrameNum() * 0.0035), 0, 1, -360, 360), ofMap(ofNoise(0702, ofGetFrameNum() * 0.0035), 0, 1, -360, 360)) ); } for (int i = this->radius_list.size() - 1; i > -1; i--) { if (this->radius_list[i] < this->max_radius_list[i]) { this->radius_list[i] += 2; } else { this->radius_list.erase(this->radius_list.begin() + i); this->max_radius_list.erase(this->max_radius_list.begin() + i); this->rotate_list.erase(this->rotate_list.begin() + i); } } } //-------------------------------------------------------------- void ofApp::draw() { this->cam.begin(); ofRotateY(ofGetFrameNum() * 1.44); for (int i = 0; i < this->radius_list.size(); i++) { ofPushMatrix(); ofRotateZ(this->rotate_list[i].z); ofRotateY(this->rotate_list[i].y); ofRotateX(this->rotate_list[i].x); ofNoFill(); ofSetColor(0, ofMap(this->radius_list[i], 1, this->max_radius_list[i], 255, 0)); ofDrawCircle(glm::vec3(), this->radius_list[i]); ofPopMatrix(); } this->cam.end(); /* int start = 250; if (ofGetFrameNum() > start) { ostringstream os; os << setw(4) << setfill('0') << ofGetFrameNum() - start; ofImage image; image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); image.saveImage("image/cap/img_" + os.str() + ".jpg"); if (ofGetFrameNum() - start >= 25 * 20) { std::exit(1); } } */ } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |