[ Video ]
[ About ]
連動した動き。
[ Source ]
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 | #pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void mouseEntered(int x, int y) {}; 	void mouseExited(int x, int y) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	ofEasyCam cam; }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 | #include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(25); 	ofSetWindowTitle("openframeworks"); 	ofBackground(239); 	ofEnableDepthTest(); 	ofSetLineWidth(3); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { 	this->cam.begin(); 	ofRotateY(180); 	ofRotateX(ofGetFrameNum() * 1.44); 	int width = 200; 	int height = 200; 	int len = 5; 	for (int z = -280; z <= 280; z += 20) { 		ofPushMatrix(); 		ofTranslate(0, 0, z); 		ofRotate(ofMap(ofNoise((z + 300) * 0.003 + ofGetFrameNum() * 0.01), 0, 1, -360, 360)); 		ofFill(); 		ofSetColor(255); 		ofBeginShape(); 		ofVertex(glm::vec2(width * -0.5, height * -0.5)); 		ofVertex(glm::vec2(width * 0.5, height * -0.5)); 		ofVertex(glm::vec2(width * 0.5, height * 0.5)); 		ofVertex(glm::vec2(width * -0.5, height * 0.5)); 		ofNextContour(true); 		ofVertex(glm::vec2(width * -0.5 + len, height * -0.5 + len)); 		ofVertex(glm::vec2(width * 0.5 - len, height * -0.5 + len)); 		ofVertex(glm::vec2(width * 0.5 - len, height * 0.5 - len)); 		ofVertex(glm::vec2(width * -0.5 + len, height * 0.5 - len)); 		ofEndShape(true); 		ofNoFill(); 		ofSetColor(0); 		ofBeginShape(); 		ofVertex(glm::vec2(width * -0.5, height * -0.5)); 		ofVertex(glm::vec2(width * 0.5, height * -0.5)); 		ofVertex(glm::vec2(width * 0.5, height * 0.5)); 		ofVertex(glm::vec2(width * -0.5, height * 0.5)); 		ofNextContour(true); 		ofVertex(glm::vec2(width * -0.5 + len, height * -0.5 + len)); 		ofVertex(glm::vec2(width * 0.5 - len, height * -0.5 + len)); 		ofVertex(glm::vec2(width * 0.5 - len, height * 0.5 - len)); 		ofVertex(glm::vec2(width * -0.5 + len, height * 0.5 - len)); 		ofEndShape(true); 		ofPopMatrix(); 	} 	this->cam.end(); 	/* 	int start = 240; 	if (ofGetFrameNum() > start) { 		ostringstream os; 		os << setw(4) << setfill('0') << ofGetFrameNum() - start; 		ofImage image; 		image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); 		image.saveImage("image/cap/img_" + os.str() + ".jpg"); 		if (ofGetFrameNum() - start >= 25 * 20) { 			std::exit(1); 		} 	} 	*/ } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } |