[ Video ]
[ About ]
連動した動き。
[ Source ]
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 |
#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void mouseEntered(int x, int y) {}; void mouseExited(int x, int y) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; ofEasyCam cam; }; |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 |
#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(25); ofSetWindowTitle("openframeworks"); ofBackground(239); ofEnableDepthTest(); ofSetLineWidth(3); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { this->cam.begin(); ofRotateY(180); ofRotateX(ofGetFrameNum() * 1.44); int width = 200; int height = 200; int len = 5; for (int z = -280; z <= 280; z += 20) { ofPushMatrix(); ofTranslate(0, 0, z); ofRotate(ofMap(ofNoise((z + 300) * 0.003 + ofGetFrameNum() * 0.01), 0, 1, -360, 360)); ofFill(); ofSetColor(255); ofBeginShape(); ofVertex(glm::vec2(width * -0.5, height * -0.5)); ofVertex(glm::vec2(width * 0.5, height * -0.5)); ofVertex(glm::vec2(width * 0.5, height * 0.5)); ofVertex(glm::vec2(width * -0.5, height * 0.5)); ofNextContour(true); ofVertex(glm::vec2(width * -0.5 + len, height * -0.5 + len)); ofVertex(glm::vec2(width * 0.5 - len, height * -0.5 + len)); ofVertex(glm::vec2(width * 0.5 - len, height * 0.5 - len)); ofVertex(glm::vec2(width * -0.5 + len, height * 0.5 - len)); ofEndShape(true); ofNoFill(); ofSetColor(0); ofBeginShape(); ofVertex(glm::vec2(width * -0.5, height * -0.5)); ofVertex(glm::vec2(width * 0.5, height * -0.5)); ofVertex(glm::vec2(width * 0.5, height * 0.5)); ofVertex(glm::vec2(width * -0.5, height * 0.5)); ofNextContour(true); ofVertex(glm::vec2(width * -0.5 + len, height * -0.5 + len)); ofVertex(glm::vec2(width * 0.5 - len, height * -0.5 + len)); ofVertex(glm::vec2(width * 0.5 - len, height * 0.5 - len)); ofVertex(glm::vec2(width * -0.5 + len, height * 0.5 - len)); ofEndShape(true); ofPopMatrix(); } this->cam.end(); /* int start = 240; if (ofGetFrameNum() > start) { ostringstream os; os << setw(4) << setfill('0') << ofGetFrameNum() - start; ofImage image; image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); image.saveImage("image/cap/img_" + os.str() + ".jpg"); if (ofGetFrameNum() - start >= 25 * 20) { std::exit(1); } } */ } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |