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						#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	ofEasyCam cam; };  | 
					
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						#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(25); 	ofSetWindowTitle("openFrameworks"); 	ofBackground(39); 	ofEnableDepthTest(); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { 	this->cam.begin(); 	ofTranslate(0, 50, 0); 	ofRotateX(300); 	for (int deg = 0; deg < 360; deg += 15) { 		ofFill(); 		ofPushMatrix(); 		ofRotateZ(deg); 		ofDrawCircle(glm::vec3(0, 250, 0), 8); 		ofPopMatrix(); 		for (int i = 0; i < 5; i++) { 			auto noise_value = ofNoise(cos(deg * DEG_TO_RAD) * 0.5, sin(deg * DEG_TO_RAD) * 0.5, ofGetFrameNum() * 0.02 + i * 0.025); 			auto z = 0; 			if (noise_value >= 0.6) { 				z = ofMap(noise_value, 0.6, 1.0, 0, 250); 			} 			else if (noise_value <= 0.4) { 				z = ofMap(noise_value, 0.0, 0.4, -250, 0); 			} 			ofPushMatrix(); 			ofRotateZ(deg); 			ofNoFill(); 			ofSetColor(239); 			ofDrawCircle(glm::vec3(0, 250, z), ofMap(i, 0, 5, 10, 25)); 			ofPopMatrix(); 		} 	} 	this->cam.end(); 	/* 	int start = 250; 	if (ofGetFrameNum() > start) { 		ostringstream os; 		os << setw(4) << setfill('0') << ofGetFrameNum() - start; 		ofImage image; 		image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); 		image.saveImage("image/cap/img_" + os.str() + ".jpg"); 		if (ofGetFrameNum() - start >= 25 * 20) { 			std::exit(1); 		} 	} 	*/ } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); }  |