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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; ofEasyCam cam; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(25); ofSetWindowTitle("openFrameworks"); ofBackground(239); ofSetColor(0); ofNoFill(); ofEnableDepthTest(); } //-------------------------------------------------------------- void ofApp::update() { ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { this->cam.begin(); auto noise_seed = glm::vec3(ofRandom(1000), ofRandom(1000), ofRandom(1000)); for (int i = 0; i < 10; i++) { auto len = ofMap(ofNoise(i * 0.05 + ofGetFrameNum() * 0.025), 0, 1, 0, 600); auto noise_x = ofNoise(noise_seed.x, len * -0.00025 + i * 0.005 + ofGetFrameNum() * 0.0045); auto noise_y = ofNoise(noise_seed.y, len * -0.00025 + i * 0.005 + ofGetFrameNum() * 0.0045); auto noise_z = ofNoise(noise_seed.z, len * -0.00025 + i * 0.005 + ofGetFrameNum() * 0.0045); if (noise_x < 0.2) { noise_x = 0; } else if (noise_x < 0.4) { noise_x = ofMap(noise_x, 0.2, 0.4, 0, 0.5); } else if (noise_x < 0.6) { noise_x = 0.5; } else if (noise_x < 0.8) { noise_x = ofMap(noise_x, 0.6, 0.8, 0.5, 1.0); } else { noise_x = 1; } if (noise_y < 0.2) { noise_y = 0; } else if (noise_y < 0.4) { noise_y = ofMap(noise_y, 0.2, 0.4, 0, 0.5); } else if (noise_y < 0.6) { noise_y = 0.5; } else if (noise_y < 0.8) { noise_y = ofMap(noise_y, 0.6, 0.8, 0.5, 1.0); } else { noise_y = 1; } if (noise_z < 0.2) { noise_z = 0; } else if (noise_z < 0.4) { noise_z = ofMap(noise_z, 0.2, 0.4, 0, 0.5); } else if (noise_z < 0.6) { noise_z = 0.5; } else if (noise_z < 0.8) { noise_z = ofMap(noise_z, 0.6, 0.8, 0.5, 1.0); } else { noise_z = 1; } auto angle_x = ofMap(noise_x, 0, 1, -90, 90); auto angle_y = ofMap(noise_y, 0, 1, -90, 90); auto angle_z = ofMap(noise_z, 0, 1, -90, 90); ofPushMatrix(); ofRotateZ(angle_z); ofRotateY(angle_y); ofRotateX(angle_x); ofSetLineWidth(ofMap(i, 0, 10, 0.25, 3)); ofDrawBox(len); ofPopMatrix(); } this->cam.end(); /* int start = 500 + 33; if (ofGetFrameNum() > start) { ostringstream os; os << setw(4) << setfill('0') << ofGetFrameNum() - start; ofImage image; image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); image.saveImage("image/cap/img_" + os.str() + ".jpg"); if (ofGetFrameNum() - start >= 25 * 20) { std::exit(1); } } */ } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |