[ Video ]
[ About ]
文字の残像。
[ Source ]
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 |
#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; ofEasyCam cam; float font_size; ofTrueTypeFont font; }; |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 |
#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(25); ofSetWindowTitle("openFrameworks"); ofBackground(39); ofSetColor(128); ofNoFill(); ofEnableDepthTest(); ofEnableBlendMode(ofBlendMode::OF_BLENDMODE_ADD); this->font_size = 100; this->font.loadFont("fonts/msgothic.ttc", this->font_size, true, true, true); } //-------------------------------------------------------------- void ofApp::update() { ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { this->cam.begin(); ofRotateY(ofGetFrameNum() * 1.44); ofRotateX(ofGetFrameNum() * 2.88); int p = ofGetFrameNum() / 25; string word = "Z"; if (p % 4 == 0) { word = "C"; } if (p % 4 == 1) { word = "O"; } if (p % 4 == 2) { word = "D"; } if (p % 4 == 3) { word = "E"; } auto noise_seed = glm::vec3(ofRandom(1000), ofRandom(1000), ofRandom(1000)); auto sample_count = 180; for (int i = 0; i < 10; i++) { auto len = ofMap(ofNoise(i * 0.05 + ofGetFrameNum() * 0.05), 0, 1, 0, 800); auto noise_x = ofNoise(noise_seed.x, len * -0.00025 + i * 0.005 + ofGetFrameNum() * 0.0045); auto noise_y = ofNoise(noise_seed.y, len * -0.00025 + i * 0.005 + ofGetFrameNum() * 0.0045); auto noise_z = ofNoise(noise_seed.z, len * -0.00025 + i * 0.005 + ofGetFrameNum() * 0.0045); if (noise_x < 0.2) { noise_x = 0; } else if (noise_x < 0.4) { noise_x = ofMap(noise_x, 0.2, 0.4, 0, 0.5); } else if (noise_x < 0.6) { noise_x = 0.5; } else if (noise_x < 0.8) { noise_x = ofMap(noise_x, 0.6, 0.8, 0.5, 1.0); } else { noise_x = 1; } if (noise_y < 0.2) { noise_y = 0; } else if (noise_y < 0.4) { noise_y = ofMap(noise_y, 0.2, 0.4, 0, 0.5); } else if (noise_y < 0.6) { noise_y = 0.5; } else if (noise_y < 0.8) { noise_y = ofMap(noise_y, 0.6, 0.8, 0.5, 1.0); } else { noise_y = 1; } if (noise_z < 0.2) { noise_z = 0; } else if (noise_z < 0.4) { noise_z = ofMap(noise_z, 0.2, 0.4, 0, 0.5); } else if (noise_z < 0.6) { noise_z = 0.5; } else if (noise_z < 0.8) { noise_z = ofMap(noise_z, 0.6, 0.8, 0.5, 1.0); } else { noise_z = 1; } auto angle_x = ofMap(noise_x, 0, 1, -90, 90); auto angle_y = ofMap(noise_y, 0, 1, -90, 90); auto angle_z = ofMap(noise_z, 0, 1, -90, 90); ofPushMatrix(); ofRotateZ(angle_z); ofRotateY(angle_y); ofRotateX(angle_x); ofSetLineWidth(ofMap(i, 0, 10, 0.25, 2)); for (int i = 0; i < word.size(); i++) { ofPath chara_path = this->font.getCharacterAsPoints(word[i % word.size()], true, false); vector<ofPolyline> outline = chara_path.getOutline(); ofNoFill(); ofSetColor(255); ofBeginShape(); for (int outline_index = 0; outline_index < outline.size(); outline_index++) { if (outline_index != 0) { ofNextContour(true); } auto vertices = outline[outline_index].getResampledByCount(sample_count).getVertices(); for (auto& vertex : vertices) { auto location = vertex - glm::vec3(this->font_size * 0.25, this->font_size * -0.5, 0); location = (location / 100) * len; ofVertex(location); } } ofEndShape(true); } ofPopMatrix(); } this->cam.end(); /* int start = 500; if (ofGetFrameNum() > start) { ostringstream os; os << setw(4) << setfill('0') << ofGetFrameNum() - start; ofImage image; image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); image.saveImage("image/cap/img_" + os.str() + ".jpg"); if (ofGetFrameNum() - start >= 25 * 20) { std::exit(1); } } */ } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |