[ Video ]
[ About ]
矢印虫。
[ Source ]
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 |
#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void mouseEntered(int x, int y) {}; void mouseExited(int x, int y) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; void draw_arrow(glm::vec2 location, glm::vec2 next_location, float size, ofColor color); }; |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 |
#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(25); ofSetWindowTitle("openFrameworks"); ofBackground(239); ofSetColor(0); } //-------------------------------------------------------------- void ofApp::update() { ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { ofTranslate(ofGetWindowSize() * 0.5); int span = 20; for (int x = -400; x <= 400; x += span) { for (int y = -400; y <= 400; y += span) { auto noise_value = ofNoise(x * 0.0025, y * 0.0025, ofGetFrameNum() * 0.01); auto next_noise_value = ofNoise(x * 0.0025, y * 0.0025, (ofGetFrameNum() + 1) * 0.01); auto noise_param = 0.f; if (noise_value > 0.4 && noise_value <= 0.5) { noise_param = ofMap(noise_value, 0.4, 0.5, 0, 0.8); } else if (noise_value > 0.5 && noise_value < 0.6) { noise_param = ofMap(noise_value, 0.5, 0.6, 0.8, 0); } auto next_noise_param = 0.f; if (next_noise_value > 0.4 && next_noise_value <= 0.5) { next_noise_param = ofMap(next_noise_value, 0.4, 0.5, 0, 0.8); } else if (next_noise_value > 0.5 && next_noise_value < 0.6) { next_noise_param = ofMap(next_noise_value, 0.5, 0.6, 0.8, 0); } auto noise_seed = glm::vec2(ofRandom(1000), ofRandom(1000)); auto param_x = ofMap(ofNoise(noise_seed.x, ofGetFrameNum() * 0.05), 0, 1, span * -5, span * 5) * noise_param; auto param_y = ofMap(ofNoise(noise_seed.y, ofGetFrameNum() * 0.05), 0, 1, span * -5, span * 5) * noise_param; auto next_param_x = ofMap(ofNoise(noise_seed.x, (ofGetFrameNum() + 1) * 0.05), 0, 1, span * -5, span * 5) * next_noise_param; auto next_param_y = ofMap(ofNoise(noise_seed.y, (ofGetFrameNum() + 1) * 0.05), 0, 1, span * -5, span * 5) * next_noise_param; if (noise_param > 0) { this->draw_arrow(glm::vec2(x + param_x, y + param_y), glm::vec2(x + next_param_x, y + next_param_y), span * 0.3, ofColor(0)); } else { ofFill(); ofDrawCircle(x + param_x, y + param_y, span * 0.1); } } } /* int start = 500; if (ofGetFrameNum() > start) { ostringstream os; os << setw(4) << setfill('0') << ofGetFrameNum() - start; ofImage image; image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); image.saveImage("image/cap/img_" + os.str() + ".jpg"); if (ofGetFrameNum() - start >= 25 * 20) { std::exit(1); } } */ } //-------------------------------------------------------------- void ofApp::draw_arrow(glm::vec2 location, glm::vec2 next_location, float size, ofColor color) { auto angle = std::atan2(next_location.y - location.y, next_location.x - location.x); ofSetColor(color); ofFill(); ofBeginShape(); ofVertex(glm::vec2(size * 0.8 * cos(angle), size * 0.8 * sin(angle)) + location); ofVertex(glm::vec2(size * 0.5 * cos(angle + PI * 0.5), size * 0.5 * sin(angle + PI * 0.5)) + location); ofVertex(glm::vec2(size * 0.5 * cos(angle - PI * 0.5), size * 0.5 * sin(angle - PI * 0.5)) + location); ofEndShape(true); ofBeginShape(); ofVertex(glm::vec2(size * 0.5 * cos(angle + PI * 0.5), size * 0.5 * sin(angle + PI * 0.5)) * 0.25 + location); ofVertex(glm::vec2(size * 0.5 * cos(angle + PI * 0.5), size * 0.5 * sin(angle + PI * 0.5)) * 0.25 - glm::vec2(size * cos(angle), size * sin(angle)) * 0.5 + location); ofVertex(glm::vec2(size * 0.5 * cos(angle - PI * 0.5), size * 0.5 * sin(angle - PI * 0.5)) * 0.25 - glm::vec2(size * cos(angle), size * sin(angle)) * 0.5 + location); ofVertex(glm::vec2(size * 0.5 * cos(angle - PI * 0.5), size * 0.5 * sin(angle - PI * 0.5)) * 0.25 + location); ofEndShape(true); ofSetColor(color); ofNoFill(); ofBeginShape(); ofVertex(glm::vec2(size * 0.5 * cos(angle + PI * 0.5), size * 0.5 * sin(angle + PI * 0.5)) * 0.25 + location); ofVertex(glm::vec2(size * 0.5 * cos(angle + PI * 0.5), size * 0.5 * sin(angle + PI * 0.5)) + location); ofVertex(glm::vec2(size * 0.8 * cos(angle), size * 0.8 * sin(angle)) + location); ofVertex(glm::vec2(size * 0.5 * cos(angle - PI * 0.5), size * 0.5 * sin(angle - PI * 0.5)) + location); ofVertex(glm::vec2(size * 0.5 * cos(angle - PI * 0.5), size * 0.5 * sin(angle - PI * 0.5)) * 0.25 + location); ofEndShape(); ofBeginShape(); ofVertex(glm::vec2(size * 0.5 * cos(angle + PI * 0.5), size * 0.5 * sin(angle + PI * 0.5)) * 0.25 + location); ofVertex(glm::vec2(size * 0.5 * cos(angle + PI * 0.5), size * 0.5 * sin(angle + PI * 0.5)) * 0.25 - glm::vec2(size * cos(angle), size * sin(angle)) * 0.5 + location); ofVertex(glm::vec2(size * 0.5 * cos(angle - PI * 0.5), size * 0.5 * sin(angle - PI * 0.5)) * 0.25 - glm::vec2(size * cos(angle), size * sin(angle)) * 0.5 + location); ofVertex(glm::vec2(size * 0.5 * cos(angle - PI * 0.5), size * 0.5 * sin(angle - PI * 0.5)) * 0.25 + location); ofEndShape(); } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |