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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; float noise_step_x, noise_step_y, noise_step_z; vector<vector<glm::vec3>> location_list; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(25); ofSetWindowTitle("openFrameworks"); ofBackground(239); ofSetColor(0); ofSetLineWidth(1.5); ofNoFill(); for (int i = 0; i < 50; i++) { vector<glm::vec3> locations; this->location_list.push_back(locations); } } //-------------------------------------------------------------- void ofApp::update() { ofSeedRandom(39); if (ofGetFrameNum() % 25 < 20) { if (ofGetFrameNum() % 150 < 25) { this->noise_step_x += ofMap(ofGetFrameNum() % 25, 0, 20, 0.15, 0); } else if (ofGetFrameNum() % 150 < 50) { } else if (ofGetFrameNum() % 150 < 75) { this->noise_step_y += ofMap(ofGetFrameNum() % 25, 0, 20, 0.15, 0); } else if (ofGetFrameNum() % 150 < 100) { } else if (ofGetFrameNum() % 150 < 125) { this->noise_step_x += ofMap(ofGetFrameNum() % 25, 0, 20, 0.05, 0); this->noise_step_y += ofMap(ofGetFrameNum() % 25, 0, 20, 0.05, 0); } } for (int i = 0; i < this->location_list.size(); i++) { auto location = glm::vec3( ofMap(ofNoise(ofRandom(1000), this->noise_step_x), 0, 1, -400, 400), ofMap(ofNoise(ofRandom(1000), this->noise_step_y), 0, 1, -400, 400), 0); this->location_list[i].push_back(location); while (this->location_list[i].size() > 20) { this->location_list[i].erase(this->location_list[i].begin()); } } } //-------------------------------------------------------------- void ofApp::draw() { ofTranslate(ofGetWindowSize() * 0.5); for (int i = 0; i < this->location_list.size(); i++) { ofBeginShape(); ofVertices(this->location_list[i]); ofEndShape(); } /* int start = 150; if (ofGetFrameNum() > start) { ostringstream os; os << setw(4) << setfill('0') << ofGetFrameNum() - start; ofImage image; image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); image.saveImage("image/cap/img_" + os.str() + ".jpg"); if (ofGetFrameNum() - start >= 25 * 20) { std::exit(1); } } */ } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |