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球のなかの球。
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						#include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void mouseEntered(int x, int y) {}; 	void mouseExited(int x, int y) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	ofEasyCam cam; 	ofIcoSpherePrimitive ico_sphere; };  | 
					
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						#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(25); 	ofSetWindowTitle("openFrameworks"); 	ofBackground(39); 	ofSetLineWidth(0.5); 	ofEnableDepthTest(); 	this->ico_sphere = ofIcoSpherePrimitive(15, 2); } //-------------------------------------------------------------- void ofApp::update() { 	ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { 	this->cam.begin(); 	ofRotateY(ofGetFrameNum() * 1.44); 	int span = 20; 	for (int z = -360; z <= 360; z += span) { 		for (int x = -360; x <= 360; x += span) { 			for (int y = -360; y <= 360; y += span) { 				auto len = glm::length(glm::vec3(x, y, z)); 				if (len > 300) { continue; } 				ofPushMatrix(); 				ofTranslate(x, y, z); 				auto noise_value = ofNoise(x * 0.005, y * 0.005, z * 0.005, ofGetFrameNum() * 0.0075); 				if (noise_value > 0.47 && noise_value < 0.53) { 					ofSetColor(0); 					ofFill(); 					this->ico_sphere.draw(); 					ofSetColor(0, 0, 255, ofMap(len, 0, 300, 0, 255)); 					ofNoFill(); 					this->ico_sphere.drawWireframe(); 				} 				ofPopMatrix(); 			} 		} 	} 	this->cam.end(); 	/* 	int start = 250; 	if (ofGetFrameNum() > start) { 		ostringstream os; 		os << setw(4) << setfill('0') << ofGetFrameNum() - start; 		ofImage image; 		image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); 		image.saveImage("image/cap/img_" + os.str() + ".jpg"); 		if (ofGetFrameNum() - start >= 25 * 20) { 			std::exit(1); 		} 	} 	*/ } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); }  |