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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; glm::vec2 make_point(int len, float param); int span; vector<glm::vec2> location_list; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(25); ofSetWindowTitle("openFrameworks"); ofBackground(39); ofSetColor(239); ofSetRectMode(ofRectMode::OF_RECTMODE_CENTER); this->span = 50; for (auto x = this->span; x <= ofGetWidth() - this->span; x += this->span) { for (int y = this->span; y <= ofGetHeight() - this->span; y += this->span) { this->location_list.push_back(glm::vec2(x, y)); } } } //-------------------------------------------------------------- void ofApp::update() { ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { for (int i = 0; i < this->location_list.size(); i++) { ofPushMatrix(); ofTranslate(this->location_list[i]); auto noise_value = ofNoise(ofRandom(2000), ofGetFrameNum() * 0.005); auto start_param = noise_value < 0.5 ? 0 : 25; auto start = this->make_point(this->span, start_param + 12.5); auto end = this->make_point(this->span, start_param + 62.5); ofDrawLine(glm::vec2(), start); ofDrawRectangle(start, 5, 5); ofDrawLine(glm::vec2(), end); ofDrawRectangle(end, 5, 5); ofSetColor(239); ofDrawCircle(glm::vec2(), 5); ofPopMatrix(); } /* int start = 100; if (ofGetFrameNum() > start) { ostringstream os; os << setw(4) << setfill('0') << ofGetFrameNum() - start; ofImage image; image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); image.saveImage("image/cap/img_" + os.str() + ".jpg"); if (ofGetFrameNum() - start >= 25 * 20) { std::exit(1); } } */ } //-------------------------------------------------------------- glm::vec2 ofApp::make_point(int len, float param) { if (param < 25) { return glm::vec2(ofMap(param, 0, 25, -len * 0.5, len * 0.5), -len * 0.5); } else if (param < 50) { return glm::vec2(len * 0.5, ofMap(param, 25, 50, -len * 0.5, len * 0.5)); } else if (param < 75) { return glm::vec2(ofMap(param, 50, 75, len * 0.5, -len * 0.5), len * 0.5); } else { return glm::vec2(-len * 0.5, ofMap(param, 75, 100, len * 0.5, -len * 0.5)); } } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |