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内接する円。
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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | #pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	float seed_value; }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 | #include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(25); 	ofSetWindowTitle("openFrameworks"); 	ofBackground(39); 	ofNoFill(); 	ofSetCircleResolution(60); 	this->seed_value = ofRandom(1000); } //-------------------------------------------------------------- void ofApp::update() { 	ofSeedRandom(this->seed_value); } //-------------------------------------------------------------- void ofApp::draw() { 	int span = 120; 	for (int x = span * 1; x <= ofGetWindowWidth() - span * 1; x += span) { 		for (int y = span * 1; y <= ofGetWindowHeight() - span * 1; y += span) { 			auto center = glm::vec2(x, y); 			auto radius = span * 0.4; 			auto flag = ofRandom(100) < 50 ? true : false; 			for (int draw_radius = radius; draw_radius > 10;) { 				ofSetColor(239); 				ofDrawCircle(center, draw_radius * 0.99); 				flag = !flag; 				auto tmp_radius = draw_radius; 				draw_radius *= ofRandom(0.5, 0.8); 				auto deg = ofMap(ofNoise(ofRandom(1000), ofGetFrameNum() * 0.005), 0, 1, -720, 720); 				auto center_radius = tmp_radius - draw_radius; 				center = center + glm::vec2(center_radius * cos(deg * DEG_TO_RAD), center_radius * sin(deg * DEG_TO_RAD)); 			} 		} 	} 	/* 	int start = 50; 	if (ofGetFrameNum() > start) { 		ostringstream os; 		os << setw(4) << setfill('0') << ofGetFrameNum() - start; 		ofImage image; 		image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); 		image.saveImage("image/cap/img_" + os.str() + ".jpg"); 		if (ofGetFrameNum() - start >= 25 * 20) { 			std::exit(1); 		} 	} 	*/ } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } |