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ひらがなを部分的に回転。
Partial rotation of HIRAGANA.
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						#pragma once #include "opencv2/opencv.hpp" #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	cv::Mat frame; 	cv::Size frame_size; 	float rect_size; 	vector<cv::Mat> rect_frames; 	vector<unique_ptr<ofImage>> rect_images; 	vector<cv::Rect> cv_rects; };  | 
					
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						#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(60); 	ofSetWindowTitle("openFrameworks"); 	ofBackground(239); 	ofEnableDepthTest(); 	ofDisableArbTex(); 	this->frame_size = cv::Size(720, 720); 	this->rect_size = 120; 	for (int x = 0; x < this->frame_size.width; x += this->rect_size) { 		for (int y = 0; y < this->frame_size.height; y += this->rect_size) { 			auto image = make_unique<ofImage>(); 			image->allocate(this->rect_size, this->rect_size, OF_IMAGE_COLOR); 			cv::Mat frame = cv::Mat(cv::Size(image->getWidth(), image->getHeight()), CV_MAKETYPE(CV_8UC3, image->getPixels().getNumChannels()), image->getPixels().getData(), 0); 			cv::Rect rect = cv::Rect(x, y, this->rect_size, this->rect_size); 			this->rect_images.push_back(move(image)); 			this->cv_rects.push_back(rect); 			this->rect_frames.push_back(frame); 		} 	} 	cv::Mat pic = cv::imread("D:\\char.jpg"); 	cv::resize(pic, this->frame, this->frame_size); 	cv::cvtColor(this->frame, this->frame, cv::COLOR_BGR2RGB); 	cv::flip(this->frame, this->frame, 0); } //-------------------------------------------------------------- void ofApp::update() { 	ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { 	for (int i = 0; i < this->rect_frames.size(); i++) { 		cv::Mat tmp_box_image(this->frame, this->cv_rects[i]); 		tmp_box_image.copyTo(this->rect_frames[i]); 		auto noise_value = ofNoise(this->cv_rects[i].x * 0.005, this->cv_rects[i].y * 0.005, ofGetFrameNum() * 0.002); 		int deg = 0; 		if (noise_value > 0.4 && noise_value < 0.6) { 			deg = ofMap(noise_value, 0.4, 0.6, 0, 360); 		} 		if (deg < 80) { deg = 0; } 		else if (deg < 90) { deg = ofMap(deg, 80, 90, 0, 90); } 		else if (deg < 170) { deg = 90; } 		else if (deg < 180) { deg = ofMap(deg, 170, 180, 90, 180); } 		else if (deg < 260) { deg = 180; } 		else if (deg < 270) { deg = ofMap(deg, 260, 270, 180, 270); } 		else if (deg < 350) { deg = 270; } 		else if (deg < 360) { deg = ofMap(deg, 350, 360, 270, 360); } 		ofPushMatrix(); 		ofTranslate(this->cv_rects[i].x + this->rect_size * 0.5, this->frame_size.height - this->cv_rects[i].y - this->rect_size * 0.5, 0); 		ofRotate(deg); 		this->rect_images[i]->update(); 		this->rect_images[i]->getTexture().bind(); 		ofSetColor(255); 		ofFill(); 		ofDrawBox(glm::vec3(), this->rect_size, this->rect_size, 1); 		this->rect_images[i]->unbind(); 		ofSetColor(39); 		ofNoFill(); 		ofDrawBox(glm::vec3(), this->rect_size, this->rect_size, 1); 		ofPopMatrix(); 	} } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); }  |