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塗りつぶし箱と線だけの箱。
Fill box and line box.
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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void mouseEntered(int x, int y) {}; void mouseExited(int x, int y) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; ofEasyCam cam; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(60); ofSetWindowTitle("openFrameworks"); ofBackground(239); ofSetLineWidth(1); ofEnableDepthTest(); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { this->cam.begin(); ofRotateY(ofGetFrameNum() * 0.5); auto size = 50; for (int x = -100; x <= 100; x += size) { for (int y = -100; y <= 100; y += size) { for (int z = -100; z <= 100; z += size) { auto noise_value = ofNoise(x * 0.005, y * 0.005, z * 0.005, ofGetFrameNum() * 0.005); ofPushMatrix(); ofTranslate(x, y, z); ofNoFill(); ofSetColor(39); ofDrawBox(size * 0.9); if (noise_value < 0.5) { ofFill(); ofSetColor(239); ofDrawBox(size * 0.88); } ofPopMatrix(); } } } this->cam.end(); } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |