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Day 4 Sky.
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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void mouseEntered(int x, int y) {}; void mouseExited(int x, int y) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(60); ofSetWindowTitle("openframeworks"); ofBackground(39, 39, 239); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { ofColor color(239); int span = 3; for (int x = 0; x < ofGetWidth(); x += span) { for (int y = 0; y < ofGetHeight(); y += span) { float alpha = ofMap(ofNoise(x * 0.003, y * 0.005, ofGetFrameNum() * 0.01), 0, 1, 0, 255); alpha *= ofMap(y, 0, ofGetHeight() * 0.75, 1, 0); ofSetColor(color, alpha); ofDrawRectangle(ofPoint(x, y), span, span); } } } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |