[ Video ]
[ About ]
Day 16 Star.
ブレる星
Stars.
[ Source ]
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						#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void mouseEntered(int x, int y) {}; 	void mouseExited(int x, int y) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	void draw_star(ofPoint location, float radius);	 };  | 
					
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						#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(60); 	ofSetWindowTitle("openframeworks"); 	ofBackground(239); 	ofNoFill(); } //-------------------------------------------------------------- void ofApp::update() { 	ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { 	for (int i = 0; i < 50; i++) { 		ofColor color; 		color.setHsb(ofRandom(255), 255, 230); 		ofSetColor(color); 		ofPoint point = ofPoint(ofRandom(ofGetWidth()), ofRandom(ofGetHeight())); 		this->draw_star(point, ofRandom(20, 60)); 	} } //-------------------------------------------------------------- void ofApp::draw_star(ofPoint location, float radius) { 	ofPushMatrix(); 	ofTranslate(location); 	ofRotate(ofRandom(360)); 	int count = 0; 	vector<ofPoint> vertices; 	for (int deg = 0; deg < 720 * 5; deg += 72 * 2) { 		ofPoint point = ofPoint(radius * cos(deg * DEG_TO_RAD), radius * sin(deg * DEG_TO_RAD)); 		ofPoint noisy_gap = ofPoint(ofMap(ofNoise(ofRandom(100), ofGetFrameNum() * 0.03), 0, 1, -radius * 0.15, radius * 0.15), ofMap(ofNoise(ofRandom(100), ofGetFrameNum() * 0.03), 0, 1, -radius * 0.15, radius * 0.15)); 		vertices.push_back(point + noisy_gap); 	} 	ofBeginShape(); 	ofVertices(vertices); 	ofEndShape(true); 	ofPopMatrix(); } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); }  |