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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; ofTrueTypeFont font; int font_size; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(60); ofSetWindowTitle("openFrameworks"); ofNoFill(); ofBackground(39); ofSetColor(239); ofSetLineWidth(3); this->font_size = 300; this->font.loadFont("fonts/Kazesawa-Regular.ttf", this->font_size, true, true, true); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { SYSTEMTIME sys_time; GetSystemTime(&sys_time); int second = sys_time.wSecond; int sample_count = 100; int step = ofMap(sys_time.wMilliseconds, 0, 1000, 0, sample_count * 2); bool close = false; std::ostringstream sout; sout << setfill('0') << setw(2) << second; string word = sout.str(); char charactors[2]; word.copy(charactors, 2); ofTranslate(this->font_size * 0.35, ofGetHeight() * 0.5 + this->font_size * 0.5); for (int charactor_index = 0; charactor_index < 2; charactor_index++) { ofPath path = this->font.getCharacterAsPoints(charactors[charactor_index], true, false); vector<ofPolyline> outline = path.getOutline(); for (int outline_index = 0; outline_index < outline.size(); outline_index++) { outline[outline_index] = outline[outline_index].getResampledByCount(sample_count); vector<glm::vec3> vertices = outline[outline_index].getVertices(); ofBeginShape(); for (int vertices_index = 0; vertices_index < vertices.size(); vertices_index++) { ofPoint point(vertices[vertices_index].x, vertices[vertices_index].y, vertices[vertices_index].z); close = false; if(charactor_index == 0) { if (second % 10 != 0) { ofVertex(point); close = true; } else { if (step < sample_count) { if (vertices_index < step % sample_count) { ofVertex(point); } if (vertices_index == step % sample_count) { ofDrawCircle(point, 3); } } else { ofVertex(point); close = true; } } } else { if (step < sample_count) { if (vertices_index < step % sample_count) { ofVertex(point); } } else { if (vertices_index > step % sample_count) { ofVertex(point); } } if (vertices_index == step % sample_count) { ofDrawCircle(point, 3); } } } ofEndShape(close); } ofTranslate(this->font_size, 0); } } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |