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						#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void mouseEntered(int x, int y) {}; 	void mouseExited(int x, int y) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	ofPoint make_point(int radius, int deg); };  | 
					
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						#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(60); 	ofSetWindowTitle("openframeworks"); 	ofBackground(39); 	ofSetColor(239); 	ofSetLineWidth(1.5); 	ofNoFill(); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { 	ofTranslate(ofGetWidth() * 0.4, ofGetHeight() * 0.5); 	for (int radius = 150; radius < 350; radius += 10) { 		int start_deg = ofGetFrameNum() + radius * 5; 		ofBeginShape(); 		for (int deg = start_deg; deg < start_deg + 180; deg++) { 			ofVertex(this->make_point(radius, deg)); 		} 		ofEndShape(); 	} } //-------------------------------------------------------------- ofPoint ofApp::make_point(int radius, int deg) { 	deg = deg % 360; 	if ((deg >= 0 && deg < 90) || (deg >= 270 && deg < 360)) { 		return ofPoint(radius * cos(deg * DEG_TO_RAD), radius * sin(deg * DEG_TO_RAD)); 	} 	else if (deg >= 90 && deg < 110) { 		return ofPoint(radius * cos(deg * DEG_TO_RAD), radius); 	} 	else if (deg >= 110 && deg < 250) { 		return ofPoint(radius * cos(110 * DEG_TO_RAD), ofMap(deg, 110, 250, radius, -radius)); 	} 	else if (deg >= 250 && deg < 270) 	{ 		return ofPoint(radius * cos(deg * DEG_TO_RAD), -radius); 	} 	return ofPoint(); } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); }  |