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パーティクルはトーラス座標上を流れていきます。
また、お互いの距離で線の有無・サイズが決定されます。
Particle are moving on the torus coordinates.
In addition, the presence or absence of a line, the size is determined by distance of each other.
[ Source ]
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | #pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	// Make Member 	ofEasyCam cam; 	// Make Method 	ofPoint make_torus_point(float radius, float small_radius, float deg, float small_deg); }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 | #include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(60); 	ofSetWindowTitle("Insta"); 	ofBackground(39); 	ofSetColor(239); 	ofEnableDepthTest(); } //-------------------------------------------------------------- void ofApp::update() { 	ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { 	this->cam.begin(); 	vector<ofPoint> points; 	vector<int> sizes; 	vector<ofColor> colors; 	for (int i = 0; i < 256 + 128; i++) { 		ofPoint point = this->make_torus_point(300, 65, ofRandom(360) + ofGetFrameNum() * ofRandom(1), ofRandom(360) + ofGetFrameNum() * ofRandom(5)); 		points.push_back(point); 		sizes.push_back(1); 		ofColor tmp_color; 		tmp_color.setHsb(ofRandom(255), 200, 255); 		colors.push_back(tmp_color); 	} 	for (int out_index = 0; out_index < points.size(); out_index++) { 		for (int in_index = out_index + 1; in_index < points.size(); in_index++) { 			if (points[out_index].distance(points[in_index]) < 50) { 				ofDrawLine(points[out_index], points[in_index]); 				sizes[out_index]++; 				sizes[in_index]++; 			} 		} 	} 	for (int i = 0; i < points.size(); i++) { 		ofDrawSphere(points[i], sizes[i]); 	} 	this->cam.end(); } //-------------------------------------------------------------- ofPoint ofApp::make_torus_point(float radius, float small_radius, float deg, float small_deg) { 	float x_1 = radius * cos(deg * DEG_TO_RAD); 	float y_1 = radius * sin(deg * DEG_TO_RAD); 	float x_2 = small_radius * cos(small_deg * DEG_TO_RAD) * cos(deg * DEG_TO_RAD); 	float y_2 = small_radius * cos(small_deg * DEG_TO_RAD) * sin(deg * DEG_TO_RAD); 	float x = x_1 + x_2; 	float y = y_1 + y_2; 	float z = small_radius * sin(small_deg * DEG_TO_RAD); 	return ofPoint(x, y, z); } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(1280, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } |