Quadrilateral(3D). openFrameworks

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3次元の座標4点を結んで四角形(?)を生成

Connect the coordinates(3D) of 4 points with a line.

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[ Link ]
https://github.com/junkiyoshi/Insta20181212

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Noisy Circle. openFramework

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ノイズ関数で動く親サークルと子サークル

Big circle and small circle moving by Noise method.

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https://github.com/junkiyoshi/Insta20181211

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Quadrilateral. openFrameworks

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ノイズ関数で変化する4点を結んで四角形を生成。ノイズ関数の引数の増加量をフレーム数で調整して動きに緩急をつけました

Connect the coordinates of 4 points with a line. I changing increase amount of parameter of Perlin Noise from frame number.

[ Source ]

[ Link ]
https://github.com/junkiyoshi/Insta20181210

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