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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | #pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 | #include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(60); 	ofBackground(39); 	ofSetWindowTitle("Insta"); 	ofNoFill(); 	ofSetLineWidth(2); 	ofSetColor(239, 39, 39); } //-------------------------------------------------------------- void ofApp::update() { 	ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { 	ofTranslate(ofGetWidth() / 2, ofGetHeight() / 2); 	ofRotate(270); 	int deg_span = 3; 	for (int start_deg = 0; start_deg < 180; start_deg += deg_span) { 		float noise_value = ofNoise(start_deg * 0.05 + ofGetFrameNum() * 0.03); 		if (noise_value < 0.5) { 			continue; 		} 		int end_deg = start_deg + deg_span; 		vector<ofPoint> vertices; 		for (int deg = start_deg; deg <= end_deg; deg += 1) { 			vertices.push_back(ofPoint(300 * cos(deg * DEG_TO_RAD), 300 * sin(deg * DEG_TO_RAD))); 		} 		for (int deg = 360 - end_deg; deg <= 360 - start_deg; deg += 1) { 			vertices.push_back(ofPoint(300 * cos(deg * DEG_TO_RAD), 300 * sin(deg * DEG_TO_RAD))); 		} 		ofBeginShape(); 		ofVertices(vertices); 		ofEndShape(true); 	} } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } |