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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void mouseEntered(int x, int y) {}; void mouseExited(int x, int y) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; ofEasyCam cam; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(30); ofSetWindowTitle("openFrameworks"); ofBackground(39); ofSetLineWidth(5); ofEnableDepthTest(); ofSetCircleResolution(60); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { this->cam.begin(); ofNoFill(); ofSetColor(255); ofDrawCircle(glm::vec2(), 200); ofRotateX(25); auto radius = 230; auto deg_start = ofGetFrameNum() * 5; for (int deg = deg_start; deg < deg_start + 90; deg++) { ofFill(); ofSetColor(255, ofMap(deg, deg_start, deg_start + 90, 0, 255)); ofDrawSphere(radius * cos(deg * DEG_TO_RAD), 0, radius * sin(deg * DEG_TO_RAD), 10); } this->cam.end(); } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |