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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 | #pragma once #include "ofMain.h" #include "ofFbo.h" #include "ofxBox2d.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button); 	void mouseReleased(int x, int y, int button) {}; 	void mouseEntered(int x, int y) {}; 	void mouseExited(int x, int y) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	ofxBox2d box2d; 	ofFbo fbo; 	vector<shared_ptr<ofxBox2dCircle>> circles; 	vector<float> circles_size; 	vector<ofColor> circles_color; 	vector<float> circles_life; }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 | #include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(60); 	ofBackground(0); 	ofSetWindowTitle("Insta"); 	ofSetColor(255); 	ofSetLineWidth(3); 	this->box2d.init(); 	this->box2d.setGravity(0, 15); 	this->box2d.createBounds(); 	this->box2d.setFPS(60); 	this->box2d.registerGrabbing(); 	this->fbo.allocate(ofGetWidth(), ofGetHeight()); } //-------------------------------------------------------------- void ofApp::update() { 	for (int i = this->circles.size() - 1; i > -1; i--) { 		this->circles_life[i] -= 1.5; 		if (this->circles_life[i] < 0) { 			this->circles[i].get()->destroy(); 			this->circles.erase(this->circles.begin() + i); 			this->circles_life.erase(this->circles_life.begin() + i); 			this->circles_color.erase(this->circles_color.begin() + i); 		} 	} 	this->box2d.update(); 	this->fbo.begin(); 	ofFill(); 	ofClear(0); 	for (int i = 0; i < this->circles.size(); i++) { 		ofSetColor(this->circles_color[i]); 		//ofDrawCircle(this->circles[i].get()->getPosition(), this->circles_size[i]); 		ofDrawLine(this->circles[i].get()->getPosition(), this->circles[i].get()->getPosition() - this->circles[i].get()->getVelocity()); 	} 	this->fbo.end(); } //-------------------------------------------------------------- void ofApp::draw() { 	this->fbo.draw(0, 0); } //-------------------------------------------------------------- void ofApp::mousePressed(int x, int y, int button) { 	float radius = 10; 	for (int i = 0; i < 5; i++) { 		float color_value = ofRandom(256); 		for (int deg = 0; deg < 360; deg += 10) { 			float tmp_x = radius * cos(deg * DEG_TO_RAD); 			float tmp_y = radius * sin(deg * DEG_TO_RAD); 			this->circles.push_back(shared_ptr<ofxBox2dCircle>(new ofxBox2dCircle)); 			this->circles.back().get()->setPhysics(3.0, 0.5, 0.1); 			this->circles.back().get()->setup(this->box2d.getWorld(), x + tmp_x, y + tmp_y, 4); 			this->circles.back().get()->addForce(ofVec2f(tmp_x, tmp_y), 8.0); 			ofColor circle_color; 			circle_color.setHsb(color_value, 255, 255); 			this->circles_color.push_back(circle_color); 			this->circles_life.push_back(255); 		} 		radius += 10; 	} } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } |