1 to 2, 2 to 1. Draw by openFrameworks

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ofFboをテキスチャにしてofMeshへバインドする。
ofMeshの座標を回転させて遊ぶ。

Texture the ofFbo and bind it to the ofMesh.
Play with the coordinates ofMesh by rotating it.

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[ Link ]
https://github.com/junkiyoshi/Insta20211014

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