Noise circles. Draw by openFrameworks

[ Video ]

[ About ]
座標の値をNoise()の引数にして、角度を算出。
そのノイズの角度に線を伸ばす。
そして伸ばした先でまた計算する。

The angle is calculated by using the coordinate value as the argument of Noise().
Extend the line to the angle of that noise.
Then calculate it again at the end of the stretch.

[ Source ]

[ Link ]
https://github.com/junkiyoshi/Insta20210628

[ Kinako ]

[ほしいものリスト]
Amazon

[ Sponsor Link ]

MP4 * Noise. Draw by openFrameworks

[ Video ]

[ About ]
ofNoise()の値で描写する範囲を決める。
それぞれの範囲はofSetColor(ofMap(value, 0, max_of_max, 0, 255))で明暗を付ける。

Determine the range to be drawn by the value of ofNoise().
Each area is lightened or darkened with ofSetColor(ofMap(value, 0, max_of_max, 0, 255)).

[ Source ]

[ Link ]
https://github.com/junkiyoshi/Insta20210627

[ Kinako ]

[ほしいものリスト]
Amazon

[ Sponsor Link ]

Random walking box. Draw by openFrameworks

[ Video ]

[ About ]
ofSeedRandom()を使って、ofNoise()の1つ目の引数を固定する。
2つ目の引数にofGetFrameNum()を使うことで、1フレームづつの動きを付ける。

Use ofSeedRandom() to fix the first argument ofNoise().
By using ofGetFrameNum() as the second argument, we can add movement one frame at a time.

[ Source ]

[ Link ]
https://github.com/junkiyoshi/Insta20210626

[ほしいものリスト]
Amazon

[ Sponsor Link ]