[ Video ]
[ About ]
下記のツイートを参考に作成してみました!!
なめらかな多角形から始まるジェネラティブアート#1|梶田悠 @kajitaj63b3|note(ノート) https://t.co/3FzScBnAyT
— 梶田悠 haruka kajita (@kajitaj63b3) 2018年5月2日
[ Source ]
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 |
#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; }; |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 |
#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(60); ofBackground(39); ofSetWindowTitle("Insta"); ofNoFill(); ofSetColor(39, 39, 239, 128); ofEnableBlendMode(ofBlendMode::OF_BLENDMODE_ADD); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { ofTranslate(ofGetWidth() / 2, ofGetHeight() / 2); int shape_res = 3; int deg_span = 360 / shape_res; for (int radius = 150; radius < 350; radius += 1) { vector<ofPoint> points; for (int deg = 0; deg < 360; deg += deg_span) { ofPoint point = ofPoint(radius * cos(deg * DEG_TO_RAD), radius * sin(deg * DEG_TO_RAD)); point *= ofMap(ofNoise(radius * 0.01 + deg * 0.005, ofGetFrameNum() * 0.005), 0, 1, 0.65, 1.0); points.push_back(point); } ofBeginShape(); ofCurveVertex(points[points.size() - 1]); ofCurveVertices(points); ofCurveVertex(points[0]); ofCurveVertex(points[1]); ofEndShape(); } } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |